Microsoft Teams For Education Sebagai Media Pembelajaran Interaktif Meningkatkan Minat Belajar

Authors

  • Advenia Ellyanta Kadaryanti Universitas Tanjungpura
  • Rahmad Fauzan Universitas Tanjungpura
  • Lidwina Beatrix Universitas Tanjungpura

Keywords:

Microsoft Teams for Education, interactive learning media, Interesting Learning

Abstract

The aim of this research is to evaluate the percentage of students' learning interest achievement at SMP Kristen Immanuel Pontianak who utilize Microsoft Teams for Education as an interactive online learning platform during the Covid-19 pandemic. The research findings indicate that: The conclusion drawn from this study is as follows: 1) Overall, the students' learning interest who participated in the Microsoft Teams for Education-based learning falls under the category of "Very Good," with 34 out of 40 students or approximately 85% achieving high scores (≥75). 2) There is a significant increase in the percentage of students' learning interest achievement before and after the learning process for each indicator, which is 57.5%, 52.5%, 57.5%, dan 55% (all falling under the "Very Good" category). This demonstrates that the utilization of Microsoft Teams for Education as an interactive learning platform is highly effective in enhancing students' learning interest.

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Published

2023-11-17

How to Cite

Kadaryanti, A. E., Fauzan, R., & Beatrix, L. (2023). Microsoft Teams For Education Sebagai Media Pembelajaran Interaktif Meningkatkan Minat Belajar . Prosiding Seminar Nasional Ilmu Pendidikan, 2(1). Retrieved from http://e-jurnal.fkip.unila.ac.id/index.php/psnip/article/view/314